Board Game
Going-Going Crazy
By Kurt Kirckof
Players take turns spinning a spinner to determine direction and using dice or cards to determine distance. The first person to exactly reach a win space (one at the end of each of the 42 space long forward and backward tracks) is the winner.
Players1–4
Age4+
Year2001
- Children's Game
- Dice Rolling
- Roll / Spin and Move
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