Board Game
Bellwether
By Mark Hanny
Following the great Madstone war, wizards of this land set out to rebuild all that was destroyed by dark forces. The pinacle of the rebuilding effort is to restore the school of magic known as Bellwether. Players choose one of four actions each turn: One, they meditate to gain magical energy from the land. Two, they study to gain new spell knowledge. Three, they hunt dark creatures who remain hiding in the land. And four, they rebuild civilization. Victory points are connected with learning spells, building institutions of society, and hunting dark creatures. Cover art by Sean McGrath from Quispamsis, NB, Canada.
- Fantasy
- Medieval
- City Building
- Set Collection
- Variable Player Powers
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