Board Game
The Wilderness
By Stephen Newberg
The Wilderness is a high complexity brigade level study of 2 days in May of 1864. The players are placed in the positions of the leaders of the opposing Armies with leadership and command control systems modeled on the strengths and weaknesses of Civil War era command techniques as well as the influences of the participating individual commanders. Turns represent 2 hours of daylight and 5 hours of darkness. Hexes are scaled to 350 yards.
- Wargame
- American Civil War
- Hexagon Grid
Prices · delivered to United States · USD
No offers for delivery to United States in USD yet.
Try another delivery country or currency.
Similar games
shared mechanics & theme, priced for you
/pic22032.jpg)
1863
1–2P · 180M · 1991
$78.57In stock/pic252347.jpg)
Chancellorsville: Pinnacle of Victory, April 30 - May 5, 1863
2P · 360M · 1992
$65.13In stock/pic188208.jpg)
Three Battles of Manassas
2P · 180M · 2004
$39.95Out of stock/pic6164496.jpg)
Stonewall Jackson's Way II: Battles of Bull Run
2P · 240–720M · 2013
$101.83Out of stock/pic1684500.jpg)
Chancellorsville: Bloody May, 1863
2P · 240M · 2013
$107.72In stock/pic1690421.jpg)
Salem Church: East of Chancellorsville
2P · 60M · 2013
$39.77In stock